Project 01 · Puzzle game

Warp Cube

A spatial puzzle about folding flat hexomino shapes into cubes, built on polyhedral net theory. Headed toward Steam.

StatusIn development
Built withClaude Code · [ENGINE]
PlatformWeb demo · Steam
Year2026
● Live demoControls: [CONTROLS]
[PLAYABLE BUILD EMBEDS HERE]Play full screen ↗

The idea

Turn the intuition of folding paper into a puzzle. Levels draw on polyhedral net theory and rigid-origami constraints, so every shape either folds or it doesn't.

How I built it

[Spec → Claude Code → playtest loop: what you specified, how you evaluated builds, and what you cut.]

What I learned

[One or two product lessons that carry beyond this game.]